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Fleet IDE unable to run iOS app with CocoaPods plugin (ld: framework 'Pods_iosApp' not found)

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I just use standard setup from Kotlin Multiplatform Wizard and manually setup CocoaPods plugin.

here is my configuration:

libs.versions.toml

[versions]agp = "8.5.2"android-compileSdk = "34"android-minSdk = "24"android-targetSdk = "34"androidx-activityCompose = "1.9.3"androidx-appcompat = "1.7.0"androidx-constraintlayout = "2.2.0"androidx-core-ktx = "1.15.0"androidx-espresso-core = "3.6.1"androidx-lifecycle = "2.8.4"androidx-material = "1.12.0"androidx-test-junit = "1.2.1"compose-multiplatform = "1.7.0"junit = "4.13.2"kotlin = "2.1.0"[libraries]kotlin-test = { module = "org.jetbrains.kotlin:kotlin-test", version.ref = "kotlin" }kotlin-test-junit = { module = "org.jetbrains.kotlin:kotlin-test-junit", version.ref = "kotlin" }junit = { group = "junit", name = "junit", version.ref = "junit" }androidx-core-ktx = { group = "androidx.core", name = "core-ktx", version.ref = "androidx-core-ktx" }androidx-test-junit = { group = "androidx.test.ext", name = "junit", version.ref = "androidx-test-junit" }androidx-espresso-core = { group = "androidx.test.espresso", name = "espresso-core", version.ref = "androidx-espresso-core" }androidx-appcompat = { group = "androidx.appcompat", name = "appcompat", version.ref = "androidx-appcompat" }androidx-material = { group = "com.google.android.material", name = "material", version.ref = "androidx-material" }androidx-constraintlayout = { group = "androidx.constraintlayout", name = "constraintlayout", version.ref = "androidx-constraintlayout" }androidx-activity-compose = { module = "androidx.activity:activity-compose", version.ref = "androidx-activityCompose" }androidx-lifecycle-viewmodel = { group = "org.jetbrains.androidx.lifecycle", name = "lifecycle-viewmodel", version.ref = "androidx-lifecycle" }androidx-lifecycle-runtime-compose = { group = "org.jetbrains.androidx.lifecycle", name = "lifecycle-runtime-compose", version.ref = "androidx-lifecycle" }[plugins]androidApplication = { id = "com.android.application", version.ref = "agp" }androidLibrary = { id = "com.android.library", version.ref = "agp" }composeMultiplatform = { id = "org.jetbrains.compose", version.ref = "compose-multiplatform" }composeCompiler = { id = "org.jetbrains.kotlin.plugin.compose", version.ref = "kotlin" }kotlinMultiplatform = { id = "org.jetbrains.kotlin.multiplatform", version.ref = "kotlin" }kotlinCocoapods = { id = "org.jetbrains.kotlin.native.cocoapods", version.ref = "kotlin" }

build.gradle.kts (root folder)

plugins {    // this is necessary to avoid the plugins to be loaded multiple times    // in each subproject's classloader    alias(libs.plugins.androidApplication) apply false    alias(libs.plugins.androidLibrary) apply false    alias(libs.plugins.composeMultiplatform) apply false    alias(libs.plugins.composeCompiler) apply false    alias(libs.plugins.kotlinMultiplatform) apply false    alias(libs.plugins.kotlinCocoapods) apply false}

build.gradle.kts (composeApp folder)

import org.jetbrains.kotlin.gradle.ExperimentalKotlinGradlePluginApiimport org.jetbrains.kotlin.gradle.dsl.JvmTargetimport org.jetbrains.kotlin.gradle.plugin.mpp.NativeBuildTypeplugins {    alias(libs.plugins.kotlinMultiplatform)    alias(libs.plugins.androidApplication)    alias(libs.plugins.composeMultiplatform)    alias(libs.plugins.composeCompiler)    alias(libs.plugins.kotlinCocoapods)}kotlin {    androidTarget {        @OptIn(ExperimentalKotlinGradlePluginApi::class)        compilerOptions {            jvmTarget.set(JvmTarget.JVM_11)        }    }    cocoapods {        summary = "KMP local shared code"        homepage = "http://localhost"        ios.deploymentTarget = "15.3"        version = "1.0.0"        name = "ComposeApp"        framework {            baseName = "ComposeApp"            isStatic = true        }        podfile = project.file("../iosApp/Podfile")        xcodeConfigurationToNativeBuildType["CUSTOM_DEBUG"] = NativeBuildType.DEBUG        xcodeConfigurationToNativeBuildType["CUSTOM_RELEASE"] = NativeBuildType.RELEASE    }    iosX64()    iosArm64()    iosSimulatorArm64()    sourceSets {        androidMain.dependencies {            implementation(compose.preview)            implementation(libs.androidx.activity.compose)        }        commonMain.dependencies {            implementation(compose.runtime)            implementation(compose.foundation)            implementation(compose.material)            implementation(compose.ui)            implementation(compose.components.resources)            implementation(compose.components.uiToolingPreview)            implementation(libs.androidx.lifecycle.viewmodel)            implementation(libs.androidx.lifecycle.runtime.compose)        }    }}android {    namespace = "com.awesome.app"    compileSdk = libs.versions.android.compileSdk.get().toInt()    defaultConfig {        applicationId = "com.awesome.app"        minSdk = libs.versions.android.minSdk.get().toInt()        targetSdk = libs.versions.android.targetSdk.get().toInt()        versionCode = 1        versionName = "1.0"    }    packaging {        resources {            excludes += "/META-INF/{AL2.0,LGPL2.1}"        }    }    buildTypes {        getByName("release") {            isMinifyEnabled = false        }    }    compileOptions {        sourceCompatibility = JavaVersion.VERSION_11        targetCompatibility = JavaVersion.VERSION_11    }}dependencies {    debugImplementation(compose.uiTooling)}

Podfile (iosApp folder)

platform :ios, '15.3'use_frameworks!target 'iosApp' do    # Pods for iosApp    pod 'ComposeApp', :path => '../composeApp'end

If I open iosApp.xcworkspace in Xcode it will build and run well but from Fleet IDE if I click run button and select iosApp it will fail to build:

ld: framework 'Pods_iosApp' not foundclang: error: linker command failed with exit code 1 (use -v to see invocation)

Why? Fleet is not working with CocoaPods KMP plugin properly? Or what I missed?How to build and run iOS app with CocoaPods in Fleet IDE?

pod --version1.16.2

Xcode version 15.4


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